/external/chromium_org/gpu/command_buffer/service/ |
shader_translator_cache.h | 35 sh::GLenum shader_type, 48 sh::GLenum shader_type; member in struct:gpu::gles2::ShaderTranslatorCache::ShaderTranslatorInitParams 56 sh::GLenum shader_type, 62 : shader_type(shader_type),
|
shader_translator_cache.cc | 31 sh::GLenum shader_type, 37 ShaderTranslatorInitParams params(shader_type, 48 if (translator->Init(shader_type, shader_spec, resources,
|
gles2_cmd_validation_autogen.h | 53 ValueValidator<GLenum> shader_type; variable
|
shader_manager.cc | 15 Shader::Shader(GLuint service_id, GLenum shader_type) 18 shader_type_(shader_type), 157 GLenum shader_type) { 161 new Shader(service_id, shader_type))));
|
shader_translator.cc | 129 GLenum shader_type, 136 DCHECK(shader_type == GL_FRAGMENT_SHADER || shader_type == GL_VERTEX_SHADER); 148 shader_type, shader_spec, shader_output, resources);
|
shader_translator.h | 69 sh::GLenum shader_type, 116 sh::GLenum shader_type,
|
shader_manager.h | 41 GLenum shader_type() const { function in class:gpu::gles2::Shader 130 Shader(GLuint service_id, GLenum shader_type); 184 GLenum shader_type);
|
mocks.h | 94 sh::GLenum shader_type,
|
program_manager.cc | 58 int ShaderTypeToIndex(GLenum shader_type) { 59 switch (shader_type) { 951 int index = ShaderTypeToIndex(shader->shader_type()); 965 if (attached_shaders_[ShaderTypeToIndex(shader->shader_type())].get() != 969 attached_shaders_[ShaderTypeToIndex(shader->shader_type())] = NULL; 1045 attached_shaders_[0]->shader_type() == GL_VERTEX_SHADER && 1047 attached_shaders_[1]->shader_type() == GL_FRAGMENT_SHADER); [all...] |
gles2_cmd_validation_implementation_autogen.h | 447 shader_type(valid_shader_type_table, arraysize(valid_shader_type_table)),
|
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_atom_constbuf.c | 53 * \param shader_type either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT 57 unsigned shader_type) 59 assert(shader_type == PIPE_SHADER_VERTEX || 60 shader_type == PIPE_SHADER_FRAGMENT || 61 shader_type == PIPE_SHADER_GEOMETRY); 94 __FUNCTION__, shader_type, params->NumParameters, 99 st->pipe->set_constant_buffer(st->pipe, shader_type, 0, &cb); 102 st->state.constants[shader_type].ptr = params->ParameterValues; 103 st->state.constants[shader_type].size = paramBytes; 105 else if (st->state.constants[shader_type].ptr) [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_atom_constbuf.c | 53 * \param shader_type either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT 57 unsigned shader_type) 59 assert(shader_type == PIPE_SHADER_VERTEX || 60 shader_type == PIPE_SHADER_FRAGMENT || 61 shader_type == PIPE_SHADER_GEOMETRY); 94 __FUNCTION__, shader_type, params->NumParameters, 99 st->pipe->set_constant_buffer(st->pipe, shader_type, 0, &cb); 102 st->state.constants[shader_type].ptr = params->ParameterValues; 103 st->state.constants[shader_type].size = paramBytes; 105 else if (st->state.constants[shader_type].ptr) [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xorg/ |
xorg_renderer.h | 51 int shader_type,
|
xorg_renderer.c | 415 int shader_type, 420 (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer : 433 pipe_set_constant_buffer(r->pipe, shader_type, 0, *cbuf);
|
/external/mesa3d/src/gallium/state_trackers/xorg/ |
xorg_renderer.h | 51 int shader_type,
|
xorg_renderer.c | 415 int shader_type, 420 (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer : 433 pipe_set_constant_buffer(r->pipe, shader_type, 0, *cbuf);
|
/external/chromium_org/third_party/mesa/src/src/glsl/ |
test_optpass.cpp | 169 int shader_type = GL_VERTEX_SHADER; local 176 { "vertex-shader", no_argument, &shader_type, GL_VERTEX_SHADER }, 177 { "fragment-shader", no_argument, &shader_type, GL_FRAGMENT_SHADER }, 205 shader->Type = shader_type;
|
/external/chromium_org/third_party/webrtc/modules/video_render/ios/ |
open_gles20.h | 43 GLuint LoadShader(GLenum shader_type, const char* shader_source);
|
open_gles20.mm | 166 GLuint OpenGles20::LoadShader(GLenum shader_type, const char* shader_source) { 167 GLuint shader = glCreateShader(shader_type); 185 shader_type,
|
/external/mesa3d/src/glsl/ |
test_optpass.cpp | 169 int shader_type = GL_VERTEX_SHADER; local 176 { "vertex-shader", no_argument, &shader_type, GL_VERTEX_SHADER }, 177 { "fragment-shader", no_argument, &shader_type, GL_FRAGMENT_SHADER }, 205 shader->Type = shader_type;
|
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
draw_context.h | 136 uint shader_type, 218 unsigned shader_type,
|
draw_context.c | 361 unsigned shader_type, 366 debug_assert(shader_type == PIPE_SHADER_VERTEX || 367 shader_type == PIPE_SHADER_GEOMETRY); 370 switch (shader_type) {
|
/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_context.h | 136 uint shader_type, 218 unsigned shader_type,
|
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xa/ |
xa_renderer.c | 46 int shader_type, const float *params, int param_bytes); 374 int shader_type, const float *params, int param_bytes) 377 (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer : 388 pipe_set_constant_buffer(r->pipe, shader_type, 0, *cbuf);
|
/external/mesa3d/src/gallium/state_trackers/xa/ |
xa_renderer.c | 46 int shader_type, const float *params, int param_bytes); 374 int shader_type, const float *params, int param_bytes) 377 (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer : 388 pipe_set_constant_buffer(r->pipe, shader_type, 0, *cbuf);
|