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Searched
full:vertex_shader_id_
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/cc/output/
program_binding.cc
17
vertex_shader_id_
(0),
24
DCHECK(!
vertex_shader_id_
);
33
vertex_shader_id_
= LoadShader(context, GL_VERTEX_SHADER, vertex_shader);
34
if (!
vertex_shader_id_
)
40
context->DeleteShader(
vertex_shader_id_
);
41
vertex_shader_id_
= 0;
46
CreateShaderProgram(context,
vertex_shader_id_
, fragment_shader_id_);
122
if (
vertex_shader_id_
) {
123
context->DeleteShader(
vertex_shader_id_
);
124
vertex_shader_id_
= 0
[
all
...]
program_binding.h
46
unsigned
vertex_shader_id_
;
member in class:cc::ProgramBindingBase
Completed in 704 milliseconds