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  /frameworks/av/services/audioflinger/
FastThread.h 61 long warmupNs; // warmup complete when write cycle is greater than to this value
FastCapture.cpp 141 warmupNs = (frameCount * 500000000LL) / sampleRate; // 0.50
147 warmupNs = 0;
FastThread.cpp 46 warmupNs(0),
224 // MIN_WARMUP_CYCLES write() attempts and last one blocks for at least warmupNs
235 if ((nsec > warmupNs && warmupCycles >= MIN_WARMUP_CYCLES) ||
FastMixer.cpp 197 warmupNs = (frameCount * 500000000LL) / sampleRate; // 0.50
203 warmupNs = 0;

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