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Searched
full:warmupns
(Results
1 - 4
of
4
) sorted by null
/frameworks/av/services/audioflinger/
FastThread.h
61
long
warmupNs
; // warmup complete when write cycle is greater than to this value
FastCapture.cpp
141
warmupNs
= (frameCount * 500000000LL) / sampleRate; // 0.50
147
warmupNs
= 0;
FastThread.cpp
46
warmupNs
(0),
224
// MIN_WARMUP_CYCLES write() attempts and last one blocks for at least
warmupNs
235
if ((nsec >
warmupNs
&& warmupCycles >= MIN_WARMUP_CYCLES) ||
FastMixer.cpp
197
warmupNs
= (frameCount * 500000000LL) / sampleRate; // 0.50
203
warmupNs
= 0;
Completed in 228 milliseconds