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Searched
full:zrot
(Results
1 - 8
of
8
) sorted by null
/sdk/emulator/opengl/tests/emulator_test_renderer/
main.cpp
101
float
zRot
= 0.0f;
103
winWidth, winHeight,
zRot
);
160
zRot
);
173
zRot
);
177
zRot
+= 10.0f;
178
setOpenGLDisplayRotation(
zRot
);
/sdk/emulator/opengl/host/libs/libOpenglRender/
FrameBuffer.h
53
int width, int height, float
zRot
);
96
void setDisplayRotation(float
zRot
) {
97
m_zRot =
zRot
;
render_api.cpp
257
int x, int y, int width, int height, float
zRot
)
260
return FrameBuffer::setupSubWindow(window,x,y,width,height,
zRot
);
287
void setOpenGLDisplayRotation(float
zRot
)
292
fb->setDisplayRotation(
zRot
);
FrameBuffer.cpp
412
int p_width, int p_height, float
zRot
)
444
fb->m_zRot =
zRot
;
/external/qemu/android/
opengles.c
57
FUNCTION_(int, createOpenGLSubwindow, (FBNativeWindowType window, int x, int y, int width, int height, float
zRot
), (window, x, y, width, height,
zRot
)) \
59
FUNCTION_VOID_(setOpenGLDisplayRotation, (float
zRot
), (
zRot
)) \
/sdk/emulator/opengl/host/include/libOpenglRender/
render_api.h
126
*
zRot
is the rotation to apply on the framebuffer display image.
129
int x, int y, int width, int height, float
zRot
));
142
DECL(void, setOpenGLDisplayRotation, (float
zRot
));
/development/samples/CubeLiveWallpaper/src/com/example/android/livecubes/cube1/
CubeWallpaper1.java
206
float
zrot
= 0;
local
/prebuilts/android-emulator/linux-x86_64/lib/
libOpenglRender.so
Completed in 625 milliseconds