Home | History | Annotate | Download | only in regress
      1 // Copyright 2013 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 var slow = {};
     29 var p = {};
     30 
     31 slow.__proto__ = p;
     32 slow.x = 10;
     33 slow.y = 10;
     34 Object.defineProperty(p, "x", {writable:false, value:5});
     35 
     36 function c(p) {
     37   return {__proto__: p};
     38 }
     39 
     40 function s(v) {
     41   return v.x = 1;
     42 }
     43 
     44 function s_strict(v) {
     45   "use strict";
     46   v.x = 1;
     47 }
     48 
     49 var o1 = c(slow);
     50 var o2 = c(slow);
     51 var o1_strict = c(slow);
     52 var o2_strict = c(slow);
     53 var o3 = c(slow);
     54 var o4 = c(slow);
     55 
     56 // Make s slow.
     57 // Do this after using slow as prototype, since using an object as prototype
     58 // kicks it back into fast mode.
     59 delete slow.y;
     60 
     61 s(o1);
     62 s(o2);
     63 s_strict(o1_strict);
     64 s_strict(o2_strict);
     65 
     66 delete slow.x;
     67 // Directly setting x should fail.
     68 o3.x = 20
     69 assertEquals(5, o3.x);
     70 
     71 // Setting x through IC should fail.
     72 s(o4);
     73 assertEquals(5, o4.x);
     74 assertThrows("s_strict(o4);", TypeError);
     75