Lines Matching refs:getBoundTexture
94 *ptr = state->getBoundTexture(GL_TEXTURE_2D);
98 *ptr = state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES);
133 *ptr = (GLfloat)state->getBoundTexture(GL_TEXTURE_2D);
137 *ptr = (GLfloat)state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES);
172 *ptr = state->getBoundTexture(GL_TEXTURE_2D) << 16;
176 *ptr = state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES) << 16;
206 *ptr = state->getBoundTexture(GL_TEXTURE_2D) != 0 ? GL_TRUE : GL_FALSE;
210 *ptr = state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES) != 0
649 state->getBoundTexture(GL_TEXTURE_2D));
686 state->getBoundTexture(currTarget));
710 state->getBoundTexture(currTarget));
910 m_state->getBoundTexture(target));
918 m_state->getBoundTexture(priorityTarget));