Lines Matching refs:getBoundTexture
268 *ptr = state->getBoundTexture(GL_TEXTURE_2D);
271 *ptr = state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES);
316 *ptr = (GLfloat)state->getBoundTexture(GL_TEXTURE_2D);
319 *ptr = (GLfloat)state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES);
357 *ptr = state->getBoundTexture(GL_TEXTURE_2D) != 0 ? GL_TRUE : GL_FALSE;
360 *ptr = state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES) != 0
879 m_state->getBoundTexture(newTarget));
1098 state->getBoundTexture(GL_TEXTURE_2D));
1268 m_state->getBoundTexture(target));
1276 m_state->getBoundTexture(priorityTarget));