Lines Matching refs:minLevel
1280 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1283 DE_ASSERT(minLevel <= maxLevel);
1285 for (int level = minLevel; level <= maxLevel; level++)
1298 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1301 DE_ASSERT(minLevel <= maxLevel);
1303 for (int level = minLevel; level <= maxLevel; level++)
1345 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1348 DE_ASSERT(minLevel <= maxLevel);
1350 for (int level = minLevel; level <= maxLevel; level++)
1363 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1366 DE_ASSERT(minLevel <= maxLevel);
1368 for (int level = minLevel; level <= maxLevel; level++)
1638 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1641 DE_ASSERT(minLevel <= maxLevel);
1643 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)
1662 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1665 DE_ASSERT(minLevel <= maxLevel);
1667 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)
1731 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1734 DE_ASSERT(minLevel <= maxLevel);
1736 for (int level = minLevel; level <= maxLevel; level++)
1749 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1752 DE_ASSERT(minLevel <= maxLevel);
1754 for (int level = minLevel; level <= maxLevel; level++)
1801 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1804 DE_ASSERT(minLevel <= maxLevel);
1806 for (int level = minLevel; level <= maxLevel; level++)
1819 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1822 DE_ASSERT(minLevel <= maxLevel);
1824 for (int level = minLevel; level <= maxLevel; level++)
1895 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1898 DE_ASSERT(minLevel <= maxLevel);
1900 for (int level = minLevel; level <= maxLevel; level++)
1913 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
1916 DE_ASSERT(minLevel <= maxLevel);
1918 for (int level = minLevel; level <= maxLevel; level++)
1990 const int minLevel = de::clamp((int)deFloatFloor(minLod), minTexLevel, maxTexLevel-1);
1993 DE_ASSERT(minLevel <= maxLevel);
1995 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)
2014 const int minLevel = de::clamp((int)deFloatCeil(minLod + 0.5f) - 1, minTexLevel, maxTexLevel);
2017 DE_ASSERT(minLevel <= maxLevel);
2019 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)