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Lines Matching full:levels

417 Vec4	sampleLevelArray1D				(const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, int level, float lod);
418 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, int depth, float lod);
419 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod);
421 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float lod, const IVec2& offset);
422 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float lod, const IVec3& offset);
423 Vec4 sampleLevelArray3DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod, const IVec3& offset);
425 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float lod, const IVec2& offset);
426 float sampleLevelArray2DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float t, float lod, const IVec3& offset);
471 Texture1DView (int numLevels, const ConstPixelBufferAccess* levels);
488 inline Texture1DView::Texture1DView (int numLevels, const ConstPixelBufferAccess* levels)
490 , m_levels (levels)
521 Texture2DView (int numLevels, const ConstPixelBufferAccess* levels);
542 inline Texture2DView::Texture2DView (int numLevels, const ConstPixelBufferAccess* levels)
544 , m_levels (levels)
734 TextureCubeView (int numLevels, const ConstPixelBufferAccess* const (&levels)[CUBEFACE_LAST]);
819 Texture1DArrayView (int numLevels, const ConstPixelBufferAccess* levels);
845 Texture2DArrayView (int numLevels, const ConstPixelBufferAccess* levels);
1002 Texture3DView (int numLevels, const ConstPixelBufferAccess* levels);
1081 TextureCubeArrayView (int numLevels, const ConstPixelBufferAccess* levels);