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Lines Matching defs:End

300 		thread.newMessage() << "Begin -- eglCreateSyncKHR(" << ((size_t)m_display) << ", EGL_SYNC_FENCE_KHR, DE_NULL)" << tcu::ThreadUtil::Message::End;
302 thread.newMessage() << "End -- " << ((size_t)m_sync) << " = eglCreateSyncKHR()" << tcu::ThreadUtil::Message::End;
313 thread.newMessage() << "Begin -- eglWaitSyncKHR(" << ((size_t)m_display) << ", " << ((size_t)m_sync) << ", 0)" << tcu::ThreadUtil::Message::End;
315 thread.newMessage() << "End -- " << result << " = eglWaitSyncKHR()" << tcu::ThreadUtil::Message::End;
320 thread.newMessage() << "Begin -- eglClientWaitSyncKHR(" << ((size_t)m_display) << ", " << ((size_t)m_sync) << ", EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 1000 000 000)" << tcu::ThreadUtil::Message::End;
322 thread.newMessage() << "End -- " << result << " = eglClientWaitSyncKHR()" << tcu::ThreadUtil::Message::End;
333 thread.newMessage() << "Begin -- eglDestroySyncKHR(" << ((size_t)m_display) << ", " << ((size_t)m_sync) << ")" << tcu::ThreadUtil::Message::End;
335 thread.newMessage() << "End -- " << destroyResult << " = eglDestroySyncKHR()" << tcu::ThreadUtil::Message::End;
486 thread.newMessage() << "Begin -- glFlush()" << tcu::ThreadUtil::Message::End;
488 thread.newMessage() << "End -- glFlush()" << tcu::ThreadUtil::Message::End;
492 thread.newMessage() << "Begin -- glFinish()" << tcu::ThreadUtil::Message::End;
494 thread.newMessage() << "End -- glFinish()" << tcu::ThreadUtil::Message::End;
608 thread.newMessage() << "Begin -- eglBindAPI(EGL_OPENGL_ES_API)" << tcu::ThreadUtil::Message::End;
610 thread.newMessage() << "End -- eglBindAPI()" << tcu::ThreadUtil::Message::End;
618 thread.newMessage() << "Begin -- eglCreateContext(" << m_display << ", " << m_config << ", " << m_shared->context << ", { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE })" << tcu::ThreadUtil::Message::End;
620 thread.newMessage() << "End -- " << m_context->context << " = eglCreateContext()" << tcu::ThreadUtil::Message::End;
624 thread.newMessage() << "Begin -- eglCreateContext(" << m_display << ", " << m_config << ", EGL_NO_CONTEXT, { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE })" << tcu::ThreadUtil::Message::End;
626 thread.newMessage() << "End -- " << m_context->context << " = eglCreateContext()" << tcu::ThreadUtil::Message::End;
654 thread.newMessage() << "Begin -- eglDestroyContext(" << m_context->display << ", " << m_context->context << ")" << tcu::ThreadUtil::Message::End;
656 thread.newMessage() << "End -- eglDestroyContext()" << tcu::ThreadUtil::Message::End;
712 thread.newMessage() << "Begin -- eglMakeCurrent(" << m_display << ", " << m_surface->surface << ", " << m_surface->surface << ", " << m_context->context << ")" << tcu::ThreadUtil::Message::End;
714 thread.newMessage() << "End -- eglMakeCurrent()" << tcu::ThreadUtil::Message::End;
720 thread.newMessage() << "Begin -- eglMakeCurrent(" << m_display << ", EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)" << tcu::ThreadUtil::Message::End;
722 thread.newMessage() << "End -- eglMakeCurrent()" << tcu::ThreadUtil::Message::End;
750 thread.newMessage() << "Begin -- glGetString(GL_EXTENSIONS)" << tcu::ThreadUtil::Message::End;
752 thread.newMessage() << "End -- glGetString()" << tcu::ThreadUtil::Message::End;
785 thread.newMessage() << "Begin -- eglGetProcAddress(\"glEGLImageTargetTexture2DOES\")" << tcu::ThreadUtil::Message::End;
787 thread.newMessage() << "End -- " << ((void*)thread.runtimeContext->glExtensions.imageTargetTexture2D) << " = eglGetProcAddress()"<< tcu::ThreadUtil::Message::End;
826 thread.newMessage() << "Begin -- eglCreatePbufferSurface(" << m_display << ", " << m_config << ", { EGL_WIDTH, " << m_width << ", EGL_HEIGHT, " << m_height << ", EGL_NONE })" << tcu::ThreadUtil::Message::End;
828 thread.newMessage() << "End -- " << m_surface->surface << "= eglCreatePbufferSurface()" << tcu::ThreadUtil::Message::End;
855 thread.newMessage() << "Begin -- eglDestroySurface(" << m_display << ", " << m_surface->surface << ")" << tcu::ThreadUtil::Message::End;
857 thread.newMessage() << "End -- eglDestroySurface()" << tcu::ThreadUtil::Message::End;
909 thread.newMessage() << "Begin -- glGenTextures(1, { 0 })" << tcu::ThreadUtil::Message::End;
911 thread.newMessage() << "End -- glGenTextures(1, { " << tex << " })" << tcu::ThreadUtil::Message::End;
938 thread.newMessage() << "Begin -- glDeleteTextures(1, { " << tex << " })" << tcu::ThreadUtil::Message::End;
940 thread.newMessage() << "End -- glDeleteTextures()" << tcu::ThreadUtil::Message::End;
983 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
985 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
987 thread.newMessage() << "Begin -- glTexImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_internalFormat << ", " << m_width << ", " << m_height << ", 0, " << m_format << ", " << m_type << ", data)" << tcu::ThreadUtil::Message::End;
989 thread.newMessage() << "End -- glTexImage2D()" << tcu::ThreadUtil::Message::End;
991 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
993 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1035 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
1037 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1039 thread.newMessage() << "Begin -- glTexSubImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_xoffset << ", " << m_yoffset << ", " << m_width << ", " << m_height << ", 0, " << m_format << ", " << m_type << ", <data>)" << tcu::ThreadUtil::Message::End;
1041 thread.newMessage() << "End -- glSubTexImage2D()" << tcu::ThreadUtil::Message::End;
1043 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
1045 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1087 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
1089 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1091 End;
1093 thread.newMessage() << "End -- glCopyTexImage2D()" << tcu::ThreadUtil::Message::End;
1095 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
1097 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1138 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
1140 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1142 thread.newMessage() << "Begin -- glCopyTexSubImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_xoffset << ", " << m_yoffset << ", " << m_x << ", " << m_y << ", " << m_width << ", " << m_height << ")" << tcu::ThreadUtil::Message::End;
1144 thread.newMessage() << "End -- glCopyTexSubImage2D()" << tcu::ThreadUtil::Message::End;
1146 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
1148 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1194 thread.newMessage() << "Begin -- glGenBuffers(1, { 0 })" << tcu::ThreadUtil::Message::End;
1196 thread.newMessage() << "End -- glGenBuffers(1, { " << buffer << " })" << tcu::ThreadUtil::Message::End;
1223 thread.newMessage() << "Begin -- glDeleteBuffers(1, { " << buffer << " })" << tcu::ThreadUtil::Message::End;
1225 thread.newMessage() << "End -- glDeleteBuffers()" << tcu::ThreadUtil::Message::End;
1260 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", " << m_buffer->buffer << ")" << tcu::ThreadUtil::Message::End;
1262 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1264 thread.newMessage() << "Begin -- glBufferData(" << m_target << ", " << m_size << ", <DATA>, " << m_usage << ")" << tcu::ThreadUtil::Message::End;
1266 thread.newMessage() << "End -- glBufferData()" << tcu::ThreadUtil::Message::End;
1268 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", 0)" << tcu::ThreadUtil::Message::End;
1270 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1301 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", " << m_buffer->buffer << ")" << tcu::ThreadUtil::Message::End;
1303 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1305 thread.newMessage() << "Begin -- glBufferSubData(" << m_target << ", " << m_offset << ", " << m_size << ", <DATA>)" << tcu::ThreadUtil::Message::End;
1307 thread.newMessage() << "End -- glBufferSubData()" << tcu::ThreadUtil::Message::End;
1309 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", 0)" << tcu::ThreadUtil::Message::End;
1311 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1360 thread.newMessage() << "Begin -- glCreateShader(" << m_type << ")" << tcu::ThreadUtil::Message::End;
1363 thread.newMessage() << "End -- " << shader << " = glCreateShader(" << m_type << ")" << tcu::ThreadUtil::Message::End;
1390 thread.newMessage() << "Begin -- glDeleteShader(" << shader << ")" << tcu::ThreadUtil::Message::End;
1392 thread.newMessage() << "End -- glDeleteShader()" << tcu::ThreadUtil::Message::End;
1422 thread.newMessage() << "Begin -- glShaderSource(" << m_shader->shader << ", 1, \"" << shaderSource << "\", DE_NULL)" << tcu::ThreadUtil::Message::End;
1424 thread.newMessage() << "End -- glShaderSource()" << tcu::ThreadUtil::Message::End;
1449 thread.newMessage() << "Begin -- glCompileShader(" << m_shader->shader << ")" << tcu::ThreadUtil::Message::End;
1451 thread.newMessage() << "End -- glCompileShader()" << tcu::ThreadUtil::Message::End;
1501 thread.newMessage() << "Begin -- glCreateProgram()" << tcu::ThreadUtil::Message::End;
1504 thread.newMessage() << "End -- " << program << " = glCreateProgram()" << tcu::ThreadUtil::Message::End;
1531 thread.newMessage() << "Begin -- glDeleteProgram(" << program << ")" << tcu::ThreadUtil::Message::End;
1533 thread.newMessage() << "End -- glDeleteProgram()" << tcu::ThreadUtil::Message::End;
1569 thread.newMessage() << "Begin -- glAttachShader(" << m_program->program << ", " << m_shader->shader << ")" << tcu::ThreadUtil::Message::End;
1571 thread.newMessage() << "End -- glAttachShader()" << tcu::ThreadUtil::Message::End;
1619 thread.newMessage() << "Begin -- glDetachShader(" << m_program->program << ", " << m_program->runtimeVertexShader << ")" << tcu::ThreadUtil::Message::End;
1621 thread.newMessage() << "End -- glDetachShader()" << tcu::ThreadUtil::Message::End;
1626 thread.newMessage() << "Begin -- glDetachShader(" << m_program->program << ", " << m_program->runtimeFragmentShader << ")" << tcu::ThreadUtil::Message::End;
1628 thread.newMessage() << "End -- glDetachShader()" << tcu::ThreadUtil::Message::End;
1658 thread.newMessage() << "Begin -- glLinkProgram(" << program << ")" << tcu::ThreadUtil::Message::End;
1660 thread.newMessage() << "End -- glLinkProgram()" << tcu::ThreadUtil::Message::End;
1687 thread.newMessage() << "Begin -- glClearColor(0.5f, 0.5f, 0.5f, 1.0f)" << tcu::ThreadUtil::Message::End;
1689 thread.newMessage() << "End -- glClearColor()" << tcu::ThreadUtil::Message::End;
1691 thread.newMessage() << "Begin -- glClear(GL_COLOR_BUFFER_BIT)" << tcu::ThreadUtil::Message::End;
1693 thread.newMessage() << "End -- glClear()" << tcu::ThreadUtil::Message::End;
1695 thread.newMessage() << "Begin -- glUseProgram(" << m_program->program << ")" << tcu::ThreadUtil::Message::End;
1697 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End;
1699 thread.newMessage() << "Begin -- glGetAttribLocation(" << m_program->program << ", \"a_pos\")" << tcu::ThreadUtil::Message::End;
1702 thread.newMessage() << "End -- " << posLoc << " = glGetAttribLocation()" << tcu::ThreadUtil::Message::End;
1704 thread.newMessage() << "Begin -- glEnableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End;
1706 thread.newMessage() << "End -- glEnableVertexAttribArray()" << tcu::ThreadUtil::Message::End;
1708 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, " << m_buffer->buffer << ")" << tcu::ThreadUtil::Message::End;
1710 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1712 thread.newMessage() << "Begin -- glVertexAttribPointer(" << posLoc << ", GL_BYTE, GL_TRUE, 0, 0)" << tcu::ThreadUtil::Message::End;
1714 thread.newMessage() << "End -- glVertexAttribPointer()" << tcu::ThreadUtil::Message::End;
1716 thread.newMessage() << "Begin -- glDrawArrays(GL_TRIANGLES, 0, " << (m_buffer->size / 2) << ")" << tcu::ThreadUtil::Message::End;
1718 thread.newMessage() << "End -- glDrawArrays()" << tcu::ThreadUtil::Message::End;
1720 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)" << tcu::ThreadUtil::Message::End;
1722 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1724 thread.newMessage() << "Begin -- glDisableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End;
1726 thread.newMessage() << "End -- glDisableVertexAttribArray()" << tcu::ThreadUtil::Message::End;
1728 thread.newMessage() << "Begin -- glUseProgram(0)" << tcu::ThreadUtil::Message::End;
1730 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End;
1757 thread.newMessage() << "Begin -- glClearColor(0.5f, 0.5f, 0.5f, 1.0f)" << tcu::ThreadUtil::Message::End;
1759 thread.newMessage() << "End -- glClearColor()" << tcu::ThreadUtil::Message::End;
1761 thread.newMessage() << "Begin -- glClear(GL_COLOR_BUFFER_BIT)" << tcu::ThreadUtil::Message::End;
1763 thread.newMessage() << "End -- glClear()" << tcu::ThreadUtil::Message::End;
1765 thread.newMessage() << "Begin -- glUseProgram(" << m_program->program << ")" << tcu::ThreadUtil::Message::End;
1767 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End;
1769 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
1771 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1773 thread.newMessage() << "Begin -- glGetUniformLocation(" << m_program->program << ", \"u_sampler\")" << tcu::ThreadUtil::Message::End;
1776 thread.newMessage() << "End -- glGetUniformLocation()" << tcu::ThreadUtil::Message::End;
1778 thread.newMessage() << "Begin -- glUniform1i(" << samplerPos << ", 0)" << tcu::ThreadUtil::Message::End;
1780 thread.newMessage() << "End -- glUniform1i()" << tcu::ThreadUtil::Message::End;
1783 thread.newMessage() << "Begin -- glGetAttribLocation(" << m_program->program << ", \"a_pos\")" << tcu::ThreadUtil::Message::End;
1786 thread.newMessage() << "End -- " << posLoc << " = glGetAttribLocation()" << tcu::ThreadUtil::Message::End;
1788 thread.newMessage() << "Begin -- glEnableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End;
1790 thread.newMessage() << "End -- glEnableVertexAttribArray()" << tcu::ThreadUtil::Message::End;
1792 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)" << tcu::ThreadUtil::Message::End;
1794 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1807 thread.newMessage() << "Begin -- glVertexAttribPointer(" << posLoc << ", GL_FLOAT, GL_FALSE, 0, <data>)" << tcu::ThreadUtil::Message::End;
1809 thread.newMessage() << "End -- glVertexAttribPointer()" << tcu::ThreadUtil::Message::End;
1811 thread.newMessage() << "Begin -- glDrawArrays(GL_TRIANGLES, 0, 6)" << tcu::ThreadUtil::Message::End;
1813 thread.newMessage() << "End -- glDrawArrays()" << tcu::ThreadUtil::Message::End;
1815 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)" << tcu::ThreadUtil::Message::End;
1817 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End;
1819 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
1821 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1823 thread.newMessage() << "Begin -- glDisableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End;
1825 thread.newMessage() << "End -- glDisableVertexAttribArray()" << tcu::ThreadUtil::Message::End;
1827 thread.newMessage() << "Begin -- glUseProgram(0)" << tcu::ThreadUtil::Message::End;
1829 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End;
1870 thread.newMessage() << "Begin -- glReadPixels(" << m_x << ", " << m_y << ", " << m_width << ", " << m_height << ", " << m_format << ", " << m_type << ", <data>)" << tcu::ThreadUtil::Message::End;
1872 thread.newMessage() << "End -- glReadPixels()" << tcu::ThreadUtil::Message::End;
1910 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
1912 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1915 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)" << tcu::ThreadUtil::Message::End;
1917 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End;
1919 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)" << tcu::ThreadUtil::Message::End;
1921 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End;
1923 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)" << tcu::ThreadUtil::Message::End;
1925 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End;
1927 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)" << tcu::ThreadUtil::Message::End;
1929 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End;
1931 thread.newMessage() << "Begin -- eglCreateImageKHR(" << thread.runtimeContext->display << ", " << thread.runtimeContext->context << ", EGL_GL_TEXTURE_2D_KHR, " << m_texture->texture << ", { EGL_GL_TEXTURE_LEVEL_KHR, 0, EGL_NONE })" << tcu::ThreadUtil::Message::End;
1934 thread.newMessage() << "End -- " << m_image->image << " = eglCreateImageKHR()" << tcu::ThreadUtil::Message::End;
1936 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
1938 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
1964 thread.newMessage() << "Begin -- eglDestroyImageKHR(" << thread.runtimeContext->display << ", " << m_image->image << ")" << tcu::ThreadUtil::Message::End;
1968 thread.newMessage() << "End -- eglDestroyImageKHR()" << tcu::ThreadUtil::Message::End;
1999 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End;
2001 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
2003 thread.newMessage() << "Begin -- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, " << m_image->image << ")" << tcu::ThreadUtil::Message::End;
2006 thread.newMessage() << "End -- glEGLImageTargetTexture2DOES()" << tcu::ThreadUtil::Message::End;
2008 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End;
2010 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End;
2585 OperationId op = m_random.chooseWeighted<OperationId, std::vector<OperationId> ::iterator>(operations.begin(), operations.end(), weights.begin());