Lines Matching refs:numL1CellsX
252 const int numL1CellsX = 3;256 int cellL1Width = cellL0Width/numL1CellsX;260 float depthValues[numL1CellsX*numL1CellsY];288 for (int x1 = 0; x1 < numL1CellsX; x1++)298 renderCmd.params.depth = depthValues[y1*numL1CellsX + x1];;