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Lines Matching refs:numL1CellsX

252 	const int		numL1CellsX		= 3;
256 int cellL1Width = cellL0Width/numL1CellsX;
260 float depthValues[numL1CellsX*numL1CellsY];
288 for (int x1 = 0; x1 < numL1CellsX; x1++)
298 renderCmd.params.depth = depthValues[y1*numL1CellsX + x1];;