Lines Matching full:m_colorbuffer
361 deUint32 getColorbuffer (void) const { return m_colorbuffer; }
374 deUint32 m_colorbuffer;
413 , m_colorbuffer (colorbuffer)
427 if (m_colorbuffer == 0)
428 context.genTextures(1, &m_colorbuffer);
429 context.bindTexture(GL_TEXTURE_2D, m_colorbuffer);
440 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_colorbuffer, 0);
448 createRbo(m_colorbuffer, m_config.colorbufferFormat, width, height);
449 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorbuffer);
479 destroyBuffer(m_colorbuffer, m_config.colorbufferType);