Lines Matching refs:glGetActiveUniform
421 ES2F_ADD_API_CASE(get_active_uniform, "Invalid glGetActiveUniform() usage",
427 glGetActiveUniform(-1, 0, 0, 0, 0, 0, 0);
432 glGetActiveUniform(shader, 0, 0, 0, 0, 0, 0);
438 glGetActiveUniform(program.getProgram(), 5, 0, 0, 0, 0, 0);
443 glGetActiveUniform(program.getProgram(), 0, -1, 0, 0, 0, 0);