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Lines Matching refs:m_verticesInPattern

148 	int						m_verticesInPattern;
158 , m_verticesInPattern (0)
237 m_verticesInPattern = numTriangles * 3;
289 gl.drawArrays (GL_TRIANGLES, 0, m_verticesInPattern);
334 gl.drawArrays (GL_TRIANGLES, m_verticesInPattern, m_verticesInPattern); // !< buffer contains 2 m_verticesInPattern-sized patterns