Lines Matching refs:m_verticesInPattern
148 int m_verticesInPattern;158 , m_verticesInPattern (0)237 m_verticesInPattern = numTriangles * 3;289 gl.drawArrays (GL_TRIANGLES, 0, m_verticesInPattern);334 gl.drawArrays (GL_TRIANGLES, m_verticesInPattern, m_verticesInPattern); // !< buffer contains 2 m_verticesInPattern-sized patterns