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Lines Matching refs:GL_RENDERBUFFER

478 		glBindRenderbuffer		(GL_RENDERBUFFER, colorRbo);
479 glRenderbufferStorage (GL_RENDERBUFFER, m_colorFmt, getWidth(), getHeight());
484 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo);
485 glRenderbufferStorage (GL_RENDERBUFFER, m_depthStencilFmt, getWidth(), getHeight());
490 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo);
493 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
496 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
726 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo);
727 glRenderbufferStorageMultisample (GL_RENDERBUFFER, m_numSamples, m_colorFmt, quadSizePixels.x(), quadSizePixels.y());
732 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo);
733 glRenderbufferStorageMultisample (GL_RENDERBUFFER, m_numSamples, m_depthStencilFmt, quadSizePixels.x(), quadSizePixels.y());
738 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo);
741 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
744 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
849 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo);
850 glRenderbufferStorage (GL_RENDERBUFFER, m_colorFmt, getWidth(), getHeight());
855 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo);
856 glRenderbufferStorage (GL_RENDERBUFFER, m_depthStencilFmt, getWidth(), getHeight());
861 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo);
864 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
867 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
1113 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo);
1114 glRenderbufferStorageMultisample (GL_RENDERBUFFER, m_numSamples, m_colorFmt, quadSizePixels.x(), quadSizePixels.y());
1119 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo);
1120 glRenderbufferStorageMultisample (GL_RENDERBUFFER, m_numSamples, m_depthStencilFmt, quadSizePixels.x(), quadSizePixels.y());
1125 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo);
1128 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
1131 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
1229 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo);
1230 glRenderbufferStorage (GL_RENDERBUFFER, colorFormat, getWidth(), getHeight());
1233 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo);
1234 glRenderbufferStorage (GL_RENDERBUFFER, depthStencilFormat, getWidth(), getHeight());
1238 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo);
1239 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
1240 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
1265 glBindRenderbuffer (GL_RENDERBUFFER, dummyColorRbo);
1266 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA8, 64, 64);
1269 glFramebufferRenderbuffer (dummyTarget, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, dummyColorRbo);