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Lines Matching refs:flatShader

147 		FlatColorShader		flatShader	(glu::TYPE_FLOAT_VEC4);
149 deUint32 flatShaderID= getCurrentContext()->createProgram(&flatShader);
159 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f));
170 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f));
193 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f));
217 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4);
221 deUint32 flatShaderID= getCurrentContext()->createProgram(&flatShader);
246 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f));
265 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f));
313 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4);
315 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
325 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f));
342 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f));
365 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4);
369 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
379 flatShader.setColor (*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f));
472 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4);
474 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
508 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias);
519 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias);
542 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias);
717 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4);
719 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
755 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f));
773 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f));
796 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f));
843 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4);
845 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
879 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias);
898 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias);
1104 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4);
1106 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
1142 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f));
1158 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f));
1181 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f));
1224 FlatColorShader flatShader (glu::TYPE_FLOAT_VEC4);
1225 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
1252 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias);
1285 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias);
1308 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias);