Lines Matching full:shaderid
824 deUint32 shaderID = context.createProgram(&shader);826 shader.setUniforms(context, shaderID);830 sglr::drawQuad(context, shaderID, Vec3(-0.9f, -0.9f, 0.0f), Vec3(0.9f, 0.9f, 0.0f));