Lines Matching full:linkstatus
1982 GLint linkStatus = -1;1991 gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus);1992 if (linkStatus != GL_TRUE)2087 GLint linkStatus = -1;2095 gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus);2096 if (linkStatus != GL_TRUE)