Home | History | Annotate | Download | only in functional

Lines Matching refs:verifyStateInteger

1944 			verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, 0, m_type);
2007 verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, transformfeedback, m_type);
2013 verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, 0, m_type);
2054 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type);
2102 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type);
2112 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type);
2119 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type);
2134 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type);
2141 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, vertexArrayObject, m_type);
2144 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type);
2160 verifyStateInteger(result, gl, m_bufferBindingName, 0, m_type);
2167 verifyStateInteger(result, gl, m_bufferBindingName, bufferObject, m_type);
2172 verifyStateInteger(result, gl, m_bufferBindingName, 0, m_type);
2194 verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2201 verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, bufferObject, m_type);
2204 verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2222 verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2226 verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[0], m_type);
2230 verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2234 verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[1], m_type);
2238 verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[0], m_type);
2242 verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2246 verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[1], m_type);
2328 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, 0, m_type);
2337 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, renderBuffer, m_type);
2342 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, 0, m_type);
2356 verifyStateInteger(result, gl, GL_SAMPLER_BINDING, 0, m_type);
2368 verifyStateInteger(result, gl, GL_SAMPLER_BINDING, sampler, m_type);
2371 verifyStateInteger(result, gl, GL_SAMPLER_BINDING, 0, m_type);
2387 verifyStateInteger(result, gl, GL_SAMPLER_BINDING, 0, m_type);
2390 verifyStateInteger(result, gl, GL_SAMPLER_BINDING, samplerA, m_type);
2393 verifyStateInteger(result, gl, GL_SAMPLER_BINDING, samplerB, m_type);
2414 verifyStateInteger(result, gl, m_testBindingName, 0, m_type);
2423 verifyStateInteger(result, gl, m_testBindingName, texture, m_type);
2428 verifyStateInteger(result, gl, m_testBindingName, 0, m_type);
2445 verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING, 0, m_type);
2446 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING, 0, m_type);
2447 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING, 0, m_type);
2456 verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING, framebufferId, m_type);
2457 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING, framebufferId, m_type);
2458 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING, framebufferId, m_type);
2463 verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING, 0, m_type);
2464 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING, 0, m_type);
2465 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING, 0, m_type);
2470 verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING, 0, m_type);
2471 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING, 0, m_type);
2472 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING, framebufferId, m_type);
2477 verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING, framebufferId, m_type);
2478 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING, framebufferId, m_type);
2479 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING, framebufferId, m_type);
2484 verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING, 0, m_type);
2485 verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING, 0, m_type);
2486 verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING, 0, m_type);