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Lines Matching refs:glGetActiveUniform

495 	ES3F_ADD_API_CASE(get_active_uniform, "Invalid glGetActiveUniform() usage",
505 glGetActiveUniform(-1, 0, 0, 0, 0, 0, 0);
510 glGetActiveUniform(shader, 0, 0, 0, 0, 0, 0);
516 glGetActiveUniform(program.getProgram(), numActiveUniforms, 0, 0, 0, 0, 0);
521 glGetActiveUniform(program.getProgram(), 0, -1, 0, 0, 0, 0);