Home | History | Annotate | Download | only in functional

Lines Matching refs:uniformIndex

1545 			const GLuint uniformIndex = uniformIndices[ndx];
1548 glGetActiveUniformsiv(program, 1, &uniformIndex, GL_UNIFORM_NAME_LENGTH, &uniformNameLen);
1566 const GLuint uniformIndex = uniformIndices[ndx];
1571 glGetActiveUniform(program, uniformIndex, DE_LENGTH_OF_ARRAY(buffer), &written, &size, &type, buffer);
1583 glGetActiveUniform(program, uniformIndex, 1, &written, &size, &type, buffer);
1714 StateQueryMemoryWriteGuard<GLuint> uniformIndex;
1715 glGetUniformIndices(program, 1, uniformNames, &uniformIndex);
1716 uniformIndex.verifyValidity(m_testCtx);
1718 verifyActiveUniformParam(m_testCtx, *this, program, uniformIndex, GL_UNIFORM_TYPE, uniformTypes[ndx].type);
1719 verifyActiveUniformParam(m_testCtx, *this, program, uniformIndex, GL_UNIFORM_SIZE, uniformTypes[ndx].size);
1720 verifyActiveUniformParam(m_testCtx, *this, program, uniformIndex, GL_UNIFORM_IS_ROW_MAJOR, uniformTypes[ndx].isRowMajor);