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Lines Matching full:m_target

245 	deUint32		getTarget		(void) const { return m_target; }
250 deUint32 m_target;
256 , m_target (target)
259 DE_ASSERT(m_target == GL_TEXTURE_2D_ARRAY || m_target == GL_TEXTURE_3D || m_size.z() == 1);
260 DE_ASSERT(isTextureTarget(m_target) || !glu::isCompressedFormat(m_target));