Lines Matching full:m_target
245 deUint32 getTarget (void) const { return m_target; }250 deUint32 m_target;256 , m_target (target)259 DE_ASSERT(m_target == GL_TEXTURE_2D_ARRAY || m_target == GL_TEXTURE_3D || m_size.z() == 1);260 DE_ASSERT(isTextureTarget(m_target) || !glu::isCompressedFormat(m_target));