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Lines Matching refs:positionLoc

3275 	const int				positionLoc	= gl.getAttribLocation(m_samplerShader->getProgram(), "a_position");
3291 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
3292 gl.enableVertexAttribArray(positionLoc);