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Lines Matching defs:tex2D

1003 	GLuint tex2D = 0x1234;
1010 ctx.glGenTextures(1, &tex2D);
1011 ctx.glBindTexture(GL_TEXTURE_2D, tex2D);
1024 ctx.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, tex2D, 0);
1030 ctx.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, -1);
1033 ctx.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, maxSize);
1046 ctx.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, tex2D, 0);
1048 ctx.glDeleteTextures(1, &tex2D);
1263 deUint32 tex2D;
1268 ctx.glGenTextures (1, &tex2D);
1275 ctx.glBindTexture (GL_TEXTURE_2D, tex2D);
1297 ctx.glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2D, 0, 0);
1328 ctx.glDeleteTextures (1, &tex2D);