Lines Matching full:vertex
632 << "Rendering with vertex"
819 << "Vertex coordinates are in range:\n"
2700 // vertex shader
2825 << "Missing point near " << pixelCenter << ", vertex coordinates=" << refPoint.center.swizzle(0, 1) << "."
2919 << "Missing wide point near " << pointPos << ", vertex coordinates=" << refPoint.center.swizzle(0, 1) << "."
3045 << "Missing " << expectedPointSize << "x" << expectedPointSize << " point near " << pointPos << ", vertex coordinates=" << refPoint.center.swizzle(0, 1) << "."
4741 "Render with vertex-fragment program",
4746 "Render with vertex-tessellation{ctrl,eval}-fragment program",
4751 "Render with vertex-tessellation{ctrl,eval}-geometry-fragment program",
4756 "Render with vertex-geometry-fragment program",