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Lines Matching defs:isDepthFormat

107 static inline bool isDepthFormat (const tcu::TextureFormat& fmt)
344 if (isDepthFormat(dst.getFormat()))
839 if (isDepthFormat(format))
1048 isDepthFormat(textureFormat) ? tcu::TextureFormat::UNORM_INT8 : textureFormat.type))
1052 DE_ASSERT((m_shadowCompareMode != tcu::Sampler::COMPAREMODE_NONE) == isDepthFormat(m_textureFormat));
1062 DE_ASSERT(!((m_flags & GATHERCASE_MIPMAP_INCOMPLETE) && isDepthFormat(m_textureFormat))); // It's not clear what shadow textures should return when incomplete.
1165 if (isDepthFormat(textureFormat))
1220 const bool useNormalizedCoord = usePixCoord || isDepthFormat(textureFormat);
1222 const bool isShadow = isDepthFormat(textureFormat);
1284 if (isDepthFormat(m_textureFormat))
1342 const bool needNormalizedCoordInShader = needPixelCoordInShader || isDepthFormat(m_textureFormat);
1494 if (isDepthFormat(m_textureFormat))
1546 const int numComponentCases = isDepthFormat(textureFormat) ? 1 : 4+1; // \note For non-depth textures, test explicit components 0 to 3 and implicit component 0.
1783 if (isDepthFormat(m_textureFormat) || basicIterations[basicNdx].componentNdx == (layerNdx + 2) % 4)
1919 if (isDepthFormat(m_textureFormat) || basicIterations[basicNdx].componentNdx == cubeFaceI % 4)
2148 if ((compareMode != tcu::Sampler::COMPAREMODE_NONE) != isDepthFormat(format))
2183 if (!isDepthFormat(format))
2239 const tcu::Sampler::CompareMode compareMode = isDepthFormat(format) ? tcu::Sampler::COMPAREMODE_LESS : tcu::Sampler::COMPAREMODE_NONE;
2241 if ((isUnormFormatType(format.type) || isDepthFormat(format)) && magFilter == tcu::Sampler::NEAREST)
2262 const tcu::Sampler::CompareMode compareMode = isDepthFormat(format) ? tcu::Sampler::COMPAREMODE_LESS : tcu::Sampler::COMPAREMODE_NONE;
2272 if (!isDepthFormat(format) && !isSIntFormatType(format.type) && !isUIntFormatType(format.type))
2277 const tcu::Sampler::CompareMode compareMode = isDepthFormat(format) ? tcu::Sampler::COMPAREMODE_LESS : tcu::Sampler::COMPAREMODE_NONE;