Home | History | Annotate | Download | only in glshared

Lines Matching defs:vertexShader

418 	const deUint32			vertexShader			= gl.createShader(GL_VERTEX_SHADER);
429 gl.shaderSource(vertexShader, 1, &vertexShaderString, DE_NULL);
435 gl.compileShader(vertexShader);
439 gl.attachShader(program, vertexShader);
444 const bool vertexCompileOk = getShaderCompileStatus(gl, vertexShader);
447 const string vertexShaderInfoLog = getShaderInfoLog(gl, vertexShader);
456 gl.deleteShader(vertexShader);
459 return pair<deUint32, deUint32>(vertexShader, fragmentShader);
463 if (vertexShader != 0)
464 gl.deleteShader(vertexShader);