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Lines Matching full:instruction

73   // The instruction pointer is stored directly in a register, so pull it
78 frame->instruction = frame->context.srr0;
91 // The instruction pointers for previous frames are saved on the stack.
118 uint32_t instruction;
119 if (!memory_->GetMemoryAtAddress(stack_pointer + 8, &instruction) ||
120 instruction <= 1) {
127 frame->context.srr0 = instruction;
133 // frame->context.srr0 is the return address, which is one instruction
135 // frame_ppc->instruction to four less than that. Since all ppc
137 // instruction. This allows source line information to match up with the
140 frame->instruction = frame->context.srr0 - 4;