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Lines Matching refs:Inherit

79         Inherit,
106 Inherit,
122 protected CullHint cullHint = CullHint.Inherit;
123 protected BatchHint batchHint = BatchHint.Inherit;
139 protected RenderQueue.Bucket queueBucket = RenderQueue.Bucket.Inherit;
140 protected ShadowMode shadowMode = RenderQueue.ShadowMode.Inherit;
248 assert cm != CullHint.Inherit;
1017 * @return the cull mode of this spatial, or if set to CullHint.Inherit,
1021 if (cullHint != CullHint.Inherit) {
1031 if (batchHint != BatchHint.Inherit) {
1041 * Returns this spatial's renderqueue bucket. If the mode is set to inherit,
1047 if (queueBucket != RenderQueue.Bucket.Inherit) {
1058 * mode is set to inherit, then the parent's shadow mode is returned.
1064 if (shadowMode != RenderQueue.ShadowMode.Inherit) {
1261 capsule.write(cullHint, "cull_mode", CullHint.Inherit);
1262 capsule.write(batchHint, "batch_hint", BatchHint.Inherit);
1263 capsule.write(queueBucket, "queue", RenderQueue.Bucket.Inherit);
1264 capsule.write(shadowMode, "shadow_mode", ShadowMode.Inherit);
1278 cullHint = ic.readEnum("cull_mode", CullHint.class, CullHint.Inherit);
1279 batchHint = ic.readEnum("batch_hint", BatchHint.class, BatchHint.Inherit);
1281 RenderQueue.Bucket.Inherit);
1283 ShadowMode.Inherit);
1317 * one of CullHint.Dynamic, CullHint.Always, CullHint.Inherit or
1330 * one of BatchHint.Never, BatchHint.Always, BatchHint.Inherit