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Lines Matching defs:server

7  * The "back channel" permits sending commands between client and server.
12 * as soon as it gets a back channel message from the server.
14 * This implements the server part.
19 * - your server as well as your client can speak to other clients and
41 const char* text="Server acknowledges back channel encoding\n";
105 rfbScreenInfoPtr server;
109 server=rfbGetScreen(&argc,argv,400,300,8,3,4);
110 if(!server)
112 server->frameBuffer=(char*)malloc(400*300*4);
113 rfbInitServer(server);
114 rfbRunEventLoop(server,-1,FALSE);