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Lines Matching full:entities

16       /include "libxmlrpg/entities"
31 * few predefined ones). This is the case both for internal entities
33 * external entities - in which case we use the buf structure for
102 * The recursive one use the state info for entities processing.
202 d replaceEntities... Replace entities ?
315 d sizeentities 20u 0 Parsed entities size
350 * The entity loader, to control the loading of external entities,
1163 * External entities handling actually implemented in xmlIO.
1197 d XML_PARSE_NOENT... Substitute entities