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Lines Matching full:spill

111 /// statepoint spilling.  If we can find a spill slot for the incoming value,
119 // We won't need to spill this, so no need to check for previously
192 /// StackMap section. It has no effect on the number of spill slots required
349 /// Spill a value incoming to the statepoint. It might be either part of
351 /// or gcstate. In both cases unconditionally spill it on the stack unless it
406 // Otherwise, locate a spill slot and explicitly spill it so it
409 // spill location. This would be a useful optimization, but would
470 // Before we actually start lowering (and allocating spill slots for values),
526 // If there are any explicit spill slots passed to the statepoint, record
707 // We didn't need to spill these special cases (constants and allocas).