Lines Matching full:sometimes
327 <li>glRasterPos*() was sometimes off by +/-0.5 in X and Y
329 <li>auxSolidCylinder() sometimes drew a wire-frame cylinder
385 <li>polygons were sometimes culled instead of clipped
442 <li>polygons with colinear vertices were sometimes culled
481 <li>glDrawPixels sometimes didn't recognize some GL state changes
489 <li>clipped GL_TRIANGLE_STRIPs sometimes had wrong color when flat-shaded
490 <li>glBindTexture sometimes didn't work
494 <li>glPolygonStipple pattern was sometimes wrong
536 <li>textures with width!=height were sometimes mis-rendered
654 <li>gluDisk() in POINT or LINE mode sometimes failed
667 <li>glClear with scissor rect sometimes cleared whole buffer
670 <li>computation of inverse modelview matrix sometimes failed
680 <li>clipped width and height of glReadPixels was sometimes off by one
731 <li>clipping of texture coordinates sometimes had bad R,Q values
734 <li>texture was sometimes applied twice with 3Dfx driver
797 <li>alpha channel of blending points, lines was sometimes incorrect
859 <li>glRect commands in display lists were sometimes miscolored
1135 <li>glReadPixels was sometimes mistakenly clipped by the scissor box
1140 <li>glColorMask as sometimes effecting glXSwapBuffers()
1326 <li>zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
1435 <li>glColor3 functions sometimes resulted in undefined alpha values
1598 <li>fragment program texcoords were sometimes wrong for points and lines