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Lines Matching full:handle

48  * Given an EGLModeMESA handle, return the corresponding _EGLMode object
65 * the mode ids of a screen ranges from scrn->Handle to scrn->Handle +
68 if (mode >= scrn->Handle &&
69 mode < scrn->Handle + _EGL_SCREEN_MAX_MODES) {
70 idx = mode - scrn->Handle;
72 assert(idx < scrn->NumModes && scrn->Modes[idx].Handle == mode);
92 mode->Handle = EGL_DONT_CARE;
103 mode->Handle = attrib_list[++i];
104 if (mode->Handle <= 0) {
105 _eglError(EGL_BAD_PARAMETER, "eglChooseModeMESA(handle)");
161 if (min->Handle != EGL_DONT_CARE && c->Handle != min->Handle)
186 return m->Handle;
291 modes[i] = modeList[i]->Handle;
315 modes[i] = scrn->Modes[i].Handle;