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Lines Matching refs:bind_flags

737 	static unsigned d3d11_to_pipe_bind_flags(unsigned bind_flags)
740 if(bind_flags & D3D11_BIND_VERTEX_BUFFER)
742 if(bind_flags & D3D11_BIND_INDEX_BUFFER)
744 if(bind_flags & D3D11_BIND_CONSTANT_BUFFER)
746 if(bind_flags & D3D11_BIND_SHADER_RESOURCE)
748 if(bind_flags & D3D11_BIND_STREAM_OUTPUT)
750 if(bind_flags & D3D11_BIND_RENDER_TARGET)
752 if(bind_flags & D3D11_BIND_DEPTH_STENCIL)
767 unsigned bind_flags,
807 if(bind_flags & D3D11_BIND_DEPTH_STENCIL) {
817 templat.bind = d3d11_to_pipe_bind_flags(bind_flags);