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Lines Matching refs:GLSL_TYPE_FLOAT

143    to = glsl_type::get_instance(GLSL_TYPE_FLOAT, from->type->vector_elements,
203 * both types must be GLSL_TYPE_FLOAT, or GLSL_TYPE_UINT, or GLSL_TYPE_INT.
265 assert(type_a->base_type == GLSL_TYPE_FLOAT);
266 assert(type_b->base_type == GLSL_TYPE_FLOAT);
812 case GLSL_TYPE_FLOAT:
964 case GLSL_TYPE_FLOAT:
1964 if (non_array_type && non_array_type->base_type != GLSL_TYPE_FLOAT) {
2711 case GLSL_TYPE_FLOAT: