Home | History | Annotate | Download | only in glsl

Lines Matching defs:from

21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
48 * Each concrete class derived from \c ir_instruction has a value in this
452 * - Vertex shader input: one of the values from \c gl_vert_attrib.
453 * - Vertex shader output: one of the values from \c gl_vert_result.
454 * - Fragment shader input: one of the values from \c gl_frag_attrib.
455 * - Fragment shader output: one of the values from \c gl_frag_result.
580 * if the current information came from a prototype, and either has invalid
783 * If \c from and \c to are the same value, the loop will execute once.
786 ir_rvalue *from; /** Value of the loop counter on the first
883 * the value from a consecutive channel of the rhs. For example,
1021 * Load a value the size of a given GLSL type from a uniform block.
1252 * different from the \c break within a switch-statement.
1345 * selected from \c ir_texture_opcodes. In the printed IR, these will
1471 * Construct an ir_swizzle from the textual representation. Can fail.
1696 * Construct an ir_constant from a list of ir_constant values
1701 * Construct an ir_constant from a scalar component of another ir_constant
1703 * The new \c ir_constant inherits the type of the component from the
1736 * This is useful, for example, to get a value from an integer constant