Lines Matching full:continue
27 * This pass lowers jumps (break, continue, and return) to if/else structures.
31 * 2. Remove all "continue"s, replacing them with an "execute flag"
38 * 2. nv40 and other pre-DX10 chips without "continue" can be supported
53 * Note that "continue" and "return" can also be implemented by adding
76 * instructions as either break, continue, return, or other. When
101 * continue to the top of the innermost enclosing loop, break out
109 * continue to the top of the innermost enclosing loop, break out
116 * continue to the top of the innermost enclosing loop, break out
122 * Control cannot fall out the bottom of this node, or continue the
129 * Control cannot fall out the bottom of this node, continue to the
171 ir_variable* execute_flag; /* cleared to emulate continue */
262 * return, break, or continue statements it contains.
645 * for a continue statement (set the execute flag to
657 * Then we proceed as we would for a continue statement
668 /* To lower a continue, we create an execute flag (if the
669 * loop doesn't have one already) and replace the continue
804 continue;
853 * an unconditional continue
858 /* If the loop ends in an unconditional continue, eliminate it