Lines Matching full:vertex
66 * Since fixed-function vertex processing is limited to MAX_TEXTURE_COORD_UNITS
329 /* Somebody's messing with the vertex program and we don't have
340 /* Fixed function vertex logic */
345 * vertex program:
352 * vertex program:
383 /* Choose GLSL vertex shader over ARB vertex program. Need this
384 * since vertex shader state validation comes after fragment state
395 * vertex program: