Lines Matching refs:Height
265 * Resize the given framebuffer's renderbuffers to the new width and height.
276 GLuint width, GLuint height)
292 if (rb->Width != width || rb->Height != height) {
293 if (rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height)) {
295 ASSERT(rb->Height == height);
306 fb->Height = height;
356 if (buffer->Width != newWidth || buffer->Height != newHeight) {
373 if (buffer->Width != newWidth || buffer->Height != newHeight) {
398 * Examine all the framebuffer's renderbuffers to update the Width/Height
400 * sizes, set the framebuffer's width and height to the min size.
418 minHeight = MIN2(minHeight, rb->Height);
424 fb->Height = minHeight;
428 fb->Height = 0;
435 * These values are computed from the buffer's width and height and
455 buffer->_Ymax = buffer->Height;
467 if (ctx->Scissor.Y + ctx->Scissor.Height < buffer->_Ymax) {
468 buffer->_Ymax = ctx->Scissor.Y + ctx->Scissor.Height;
666 fb->Height == 0) {
910 fprintf(stderr, " Size: %u x %u Status: %s\n", fb->Width, fb->Height,
924 texImage->Width, texImage->Height, texImage->Depth,
931 att->Renderbuffer->Width, att->Renderbuffer->Height,