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138     *     "Client vertex arrays - all vertex array attribute pointers must
139 * refer to buffer objects (section 2.9.2). The default vertex array
141 * VertexAttribPointer when no buffer object or no vertex array object
244 * organization of vertex array data are called while zero is bound
436 * Set a vertex attribute array.
437 * Note that these arrays DO alias the conventional GL vertex arrays
470 * Set a generic vertex attribute array.
471 * Note that these arrays DO NOT alias the conventional GL vertex arrays
503 * Set an integer-valued vertex attribute array.
504 * Note that these arrays DO NOT alias the conventional GL vertex arrays
586 * Return info for a vertex attribute array (no alias with legacy
587 * vertex attributes (pos, normal, color, etc)). This function does
854 GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
856 GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
1161 * the legacy vertex arrays.
1194 * Copy one client vertex array to another.
1219 * Print vertex array's fields.
1237 * Print current vertex object/array info. For debug.
1249 print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
1265 * Initialize vertex array state for given context.
1292 * Free vertex array state for given context.