Lines Matching refs:texturesUsed
155 GLuint texturesUsed[MAX_TEXTURE_IMAGE_UNITS];614 parseState->texturesUsed[*texUnit] |= (1 << *texTarget);615 if (_mesa_bitcount(parseState->texturesUsed[*texUnit]) > 1) {1565 program->Base.TexturesUsed[u] = parseState.texturesUsed[u];