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Lines Matching defs:swrast

85    SWcontext *swrast = SWRAST_CONTEXT(ctx);
107 span.facing = swrast->PointLineFacing;
245 SWcontext *swrast = SWRAST_CONTEXT(ctx);
280 span.facing = swrast->PointLineFacing;
365 SWcontext *swrast = SWRAST_CONTEXT(ctx);
383 span.facing = swrast->PointLineFacing;
454 SWcontext *swrast = SWRAST_CONTEXT(ctx);
460 SWspan *span = &(swrast->PointSpan);
470 span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */
479 (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT)) ||
480 span->facing != swrast->PointLineFacing) {
489 span->facing = swrast->PointLineFacing;
544 SWcontext *swrast = SWRAST_CONTEXT(ctx);
551 swrast->Point = sprite_point;
554 swrast->Point = smooth_point;
559 swrast->Point = large_point;
562 swrast->Point = pixel_point;
566 swrast->Point = _swrast_feedback_point;
570 swrast->Point = _swrast_select_point;