Lines Matching refs:SUB_PIXEL_BITS
70 * GLfixed and the value of SUB_PIXEL_BITS has a direct bearing on the73 * If SUB_PIXEL_BITS=4 then we'll snap the vertices to the nearest90 * SUB_PIXEL_BITS.139 const GLint snapMask = ~((FIXED_ONE / (1 << SUB_PIXEL_BITS)) - 1); /* for x/y coord snapping */