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Lines Matching defs:LevelTree

183         if (!LevelTree.isLoaded(levelTreeResource)) {
184 LevelTree.loadLevelTree(levelTreeResource, this);
185 LevelTree.loadAllDialog(this);
193 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) {
197 if (LevelTree.rowIsValid(mLevelRow)) {
201 } else if (LevelTree.rowIsValid(mLevelRow - 1)) {
209 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) {
217 LevelTree.updateCompletedState(mLevelRow, completed);
219 mGame.setPendingLevel(LevelTree.get(mLevelRow, mLevelIndex));
220 if (LevelTree.get(mLevelRow, mLevelIndex).showWaitMessage) {
477 LevelTree.updateCompletedState(mLevelRow, 0);
481 mGame.setPendingLevel(LevelTree.get(mLevelRow, mLevelIndex));
482 if (LevelTree.get(mLevelRow, mLevelIndex).showWaitMessage) {
512 if (LevelTree.get(mLevelRow, mLevelIndex).restartable) {
518 LevelTree.get(mLevelRow, mLevelIndex).name,
527 LevelTree.get(mLevelRow, mLevelIndex).completed = true;
528 final LevelTree.LevelGroup currentGroup = LevelTree.levels.get(mLevelRow);
536 LevelTree.get(mLevelRow, mLevelIndex).name,
559 if (mLevelRow < LevelTree.levels.size()) {
560 final LevelTree.Level currentLevel = LevelTree.get(mLevelRow, mLevelIndex);
561 if (currentLevel.inThePast || LevelTree.levels.get(mLevelRow).levels.size() > 1) {
620 LevelTree.Level level = LevelTree.get(mLevelRow, mLevelIndex);
672 final int completed = LevelTree.packCompletedLevels(mLevelRow);
694 mLevelName.setText(LevelTree.get(mLevelRow, mLevelIndex).name);