Lines Matching full:shader
116 const SkBitmapProcShader& shader, const ContextRec& rec, SkBitmapProcState* state)
117 : INHERITED(shader, rec)
319 SkShader* shader;
323 shader = SkNEW(SkEmptyShader);
325 shader = allocator->createT<SkEmptyShader>();
330 shader = SkNEW_ARGS(SkColorShader, (color));
332 shader = allocator->createT<SkColorShader>(color);
336 shader = SkNEW_ARGS(SkBitmapProcShader, (src, tmx, tmy, localMatrix));
338 shader = allocator->createT<SkBitmapProcShader>(src, tmx, tmy, localMatrix);
341 return shader;