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Lines Matching refs:shaderContext

119                            SkShader::Context* shaderContext);
142 SkShader::Context* shaderContext);
155 SkShader::Context* shaderContext);
691 SkShader::Context* shaderContext)
692 : SkRGB16_Shader_Blitter(device, paint, shaderContext) {
700 SkShader::Context* shaderContext = fShaderContext;
702 int alpha = shaderContext->getSpan16Alpha();
704 shaderContext->shadeSpan16(x, y, device, width);
707 shaderContext->shadeSpan16(x, y, span16, width);
713 SkShader::Context* shaderContext = fShaderContext;
716 int alpha = shaderContext->getSpan16Alpha();
721 shaderContext->shadeSpan16(x, y, dst, width);
732 shaderContext->shadeSpan16(x, y, dst, width);
741 shaderContext->shadeSpan16(x, y, span16, width);
748 shaderContext->shadeSpan16(x, y, span16, width);
760 SkShader::Context* shaderContext = fShaderContext;
764 int alpha = shaderContext->getSpan16Alpha();
778 shaderContext->shadeSpan16(x, y, device, count);
780 shaderContext->shadeSpan16(x, y, span16, count);
799 shaderContext->shadeSpan16(x, y, span16, count);
815 SkShader::Context* shaderContext)
816 : INHERITED(device, paint, shaderContext) {
852 SkShader::Context* shaderContext = fShaderContext;
859 shaderContext->shadeSpan(x, y, buffer, width);
867 shaderContext->shadeSpan(x, y, buffer, width);
892 SkShader::Context* shaderContext = fShaderContext;
913 shaderContext->shadeSpan(x, y, span, nonZeroCount);
941 shaderContext)
942 : INHERITED(device, paint, shaderContext) {
970 SkShader::Context* shaderContext = fShaderContext;
994 shaderContext->shadeSpan(x, y, span, nonZeroCount);
1025 SkShader::Context* shaderContext,
1037 SkASSERT(shaderContext != NULL);
1040 shaderContext);
1041 } else if (shaderContext->canCallShadeSpan16()) {
1042 blitter = allocator->createT<SkRGB16_Shader16_Blitter>(device, paint, shaderContext);
1044 blitter = allocator->createT<SkRGB16_Shader_Blitter>(device, paint, shaderContext);