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Lines Matching refs:span16

706         uint16_t* span16 = (uint16_t*)fBuffer;
707 shaderContext->shadeSpan16(x, y, span16, width);
708 SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width);
739 uint16_t* span16 = (uint16_t*)fBuffer;
741 shaderContext->shadeSpan16(x, y, span16, width);
743 SkBlendRGB16(span16, dst, scale, width);
748 shaderContext->shadeSpan16(x, y, span16, width);
749 SkBlendRGB16(span16, dst, scale, width);
765 uint16_t* span16 = (uint16_t*)span;
780 shaderContext->shadeSpan16(x, y, span16, count);
781 SkBlendRGB16(span16, device, SkAlpha255To256(aa), count);
799 shaderContext->shadeSpan16(x, y, span16, count);
800 SkBlendRGB16(span16, device, SkAlpha255To256(aa), count);