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Lines Matching refs:fLeft

146     if (pts[2].fX <= clip.fLeft) {  // wholly to the left
147 this->appendVLine(clip.fLeft, pts[0].fY, pts[2].fY, reverse);
161 if (pts[0].fX < clip.fLeft) {
162 if (chopMonoQuadAtX(pts, clip.fLeft, &t)) {
164 this->appendVLine(clip.fLeft, tmp[0].fY, tmp[2].fY, reverse);
166 tmp[2].fX = clip.fLeft;
167 clamp_ge(tmp[3].fX, clip.fLeft);
174 this->appendVLine(clip.fLeft, pts[0].fY, pts[2].fY, reverse);
294 if (pts[3].fX <= clip.fLeft) { // wholly to the left
295 this->appendVLine(clip.fLeft, pts[0].fY, pts[3].fY, reverse);
306 if (pts[0].fX < clip.fLeft) {
308 if (SkChopMonoCubicAtX(pts, clip.fLeft, tmp)) {
309 this->appendVLine(clip.fLeft, tmp[0].fY, tmp[3].fY, reverse);
311 // tmp[3, 4].fX should all be to the right of clip.fLeft.
314 tmp[3].fX = clip.fLeft;
315 clamp_ge(tmp[4].fX, clip.fLeft);
323 this->appendVLine(clip.fLeft, pts[0].fY, pts[3].fY, reverse);