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Lines Matching defs:verts

214         intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
216 SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
217 SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
263 // Make verts point to vertex color and then set all the color and coverage vertex attrs
265 verts += sizeof(SkPoint);
268 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
270 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
271 *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
283 verts += 4 * vertexStride;
290 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
292 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
293 *reinterpret_cast<float*>(verts + i * vertexStride +
670 intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
675 SkPoint* fan0Pos = reinterpret_cast<SkPoint*>(verts);
676 SkPoint* fan1Pos = reinterpret_cast<SkPoint*>(verts + outerVertexNum * vertexStride);
677 SkPoint* fan2Pos = reinterpret_cast<SkPoint*>(verts + 2 * outerVertexNum * vertexStride);
678 SkPoint* fan3Pos = reinterpret_cast<SkPoint*>(verts +
708 SkPoint* fan0AssistPos = reinterpret_cast<SkPoint*>(verts + 4 * vertexStride);
709 SkPoint* fan1AssistPos = reinterpret_cast<SkPoint*>(verts +
725 // Make verts point to vertex color and then set all the color and coverage vertex attrs
727 verts += sizeof(SkPoint);
730 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
732 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
733 *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = 0;
749 verts += outerVertexNum * vertexStride;
752 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
754 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
755 *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) =
761 verts += (outerVertexNum + innerVertexNum) * vertexStride;
764 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = 0;
766 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
767 *reinterpret_cast<GrColor*>(verts + i * vertexStride + sizeof(GrColor)) = 0;